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- on stepMovie
- if rollOver(22) and the mouseDown then
- sound fadeOut 1, 60
- go("st", "splash.dir")
- else
- if rollOver(24) and the mouseDown then
- sound fadeOut 1, 60
- go("st", "contentm.dir")
- end if
- end if
- end
-
- on PCorMac eitherFN
- if the machineType = 256 then
- set type to "P"
- else
- set type to "M"
- end if
- put type into char length(eitherFN) - 4 of eitherFN
- go("st", string(eitherFN))
- end
-
- on GOER
- global movielist
- if getAt(movielist, count(movielist)) = (count(movielist) - 1) then
- set movieName to getAt(movielist, 1)
- setAt(movielist, count(movielist), 1)
- else
- set x to 1 + getAt(movielist, count(movielist))
- setAt(movielist, count(movielist), x)
- set movieName to getAt(movielist, x)
- end if
- set moviename2 to "@:" & chars(movieName, 2, length(movieName))
- put moviename2
- go("st", moviename2)
- end
-
- on buttonpush buttonupC, buttondownC
- set castlist to [:]
- repeat with channel = 1 to 48
- setaProp(castlist, channel, the castNum of sprite channel)
- end repeat
- set buttonS to getOne(castlist, buttonupC)
- puppetSprite(buttonS, 1)
- set the castNum of sprite buttonS to buttondownC
- updateStage()
- repeat while the mouseUp <> 1
- end repeat
- set the castNum of sprite buttonS to buttonupC
- updateStage()
- puppetSprite(buttonS, 0)
- end
-